Home / Review scores, and how many reviews they represent
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Review scores, and how many reviews they represent
Scores are only useful with their sample size and their platform attached. This page prints both, and labels every figure with how we obtained it.
SCORES WE READ DIRECTLY
| Publication | Score | Platform reviewed | Date on the review |
|---|---|---|---|
| IGN | 9 / 10, Editors’ Choice | PlayStation 5 | 16 September 2026 |
| Nintendo World Report | 8.5 / 10 | Nintendo Switch 2 | 16 September 2026 |
Swipe the table to see every column.
Two reviews, two different platforms, and both filed the day before the most widely published release date. That is worth knowing: the review embargo lifted into the launch window, so early coverage is thin relative to the size of the game.
STORE-FRONT RATINGS, WITH SAMPLE SIZES
| Source | Figure | Sample | Read on |
|---|---|---|---|
| Steam | 96% positive | 370 reviews from Steam purchasers | 2026-09-18 |
| Steam, all reviews | 568 positive, 20 negative | 588 reviews total | 2026-09-18 |
| PlayStation Store | 4.87 out of 5 | 1.2K ratings (1223 ratings) | 2026-09-18 |
Swipe the table to see every column.
The Steam numbers are the ones to be careful with. The storefront shows two different populations: 370 reviews from people who bought on Steam, and 588 reviews in total once non-purchaser reviews are included. The headline “96% of 370” and the “588 reviews total” are the same product measured two ways, which is why both appear here.
A SECOND-HAND AGGREGATE — LABELLED AS SUCH
An OpenCritic aggregate of 91 average, 97% recommended, 29 reviews is circulating and was carried in a community roundup post we read. We did not read the OpenCritic page itself, so this figure is second-hand and should be treated as such. We also did not obtain a Metacritic aggregate for this release; no Metacritic page was readable during this batch. Rather than print a number we cannot source, both of those are left as stated limitations.
WHAT THE REVIEWS ACTUALLY DISCUSS
Useful for deciding, not just scoring:
- Combat has more options than the original. Reviews describe Brave Points accumulating from critical hits, from stunning enemies and from hitting already-stunned enemies, and being spent on Brave Attacks that include follow-ups, chains and bursts. Brave Rush is described as a high-stun BP spender.
- Two battle modes. Quick Battles resolve fast and Command Battles are the full tactical layer, and reviews treat the mixture as the pacing solution for a long game.
- Quality-of-life has changed. One reviewer notes the high-speed mode now needs both bumpers held rather than the single toggle the original used.
- The opening is slow. Nintendo World Report lists a slow, repetitive start among its negatives, which matters if you are deciding whether the demo is representative — the demo covers exactly that stretch.
- One technical caveat was reported. The same review reports a cutscene near the ending failing to load correctly at the time of review.
- The soundtrack is the most consistently praised element. It appears in the pros of the reviews we read.
HOW TO USE A SCORE HERE
- Check which platform the score came from before you apply it to your own purchase. A Switch 2 review is not a PC review.
- Check the sample size before treating a percentage as a consensus. Two professional reviews is not a consensus.
- Treat reviewer opinions about story and characters as opinions. Treat statements about mechanics, menus and modes as claims to verify against the game.
- If a review describes a bug, check the build version it reviewed. This game shipped a hotfix to Ver. 1.03.2, and a bug described pre-hotfix may already be gone.
WHAT THIS PAGE IS NOT
It is not a walkthrough and it is not an achievement guide. Scores say nothing about whether a specific quest is missable. For that, see /walkthrough/, /missions/ and /achievements/.